News > Fallout 76: Inside the Vault - Meat Week Begins Again!

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You’ve been doing a bang-up job cleaning up the Wasteland so far during the Project Clean Appalachia event, but there’s still plenty to accomplish over the next few weeks! Meat Week returns today, thanks to your tireless Scorchbeast Slaying efforts, and the Take out the Trash Challenge begins next Tuesday.

Meat Week Returns Today!

FO76 ITV SEpt26 Meat-Week

You’ve blown away tons of Scorchbeasts—over 670,000!—during the Clear the Skies challenge over the past two weeks and earned a second helping of Meat Week for a full seven days. Congratulations to all of the dedicated Scorchbeast hunters in the community who helped drop so many of these deadly creatures. Get ready to fire up the grill with Grahm, because Meat Week starts a little later today and runs until October 3.

Challenge #2: Take Out the Trash

FO76 ITV Sept26 Scorched

Now that the community has put a damper on the aerial infestation, it’s time to set our sights on mopping up another mess: The Scorched.

Starting next Tuesday, October 1, Dwellers can kill Scorched throughout Appalachia to earn progress toward a new set of rewards. Take out 8,000,000 Scorched, and the community will unlock a Legendary Sale Event from Purveyor Murmrgh from October 17 – 21. Like the last challenge, there will be stretch goals along the way offering cosmetic rewards. Help kill enough Scorched to complete the final stretch goal before October 14 and the community will receive a massive buff for the Purveyor Sale, which will increase the discount on legendary weapons and armor to 50%!

As a bonus, the Purveyor is planning to host her first ever Mystery Pick Event from October 3 – 7. During this event, you can choose the limited-time “Mystery Pick” option at the Purveyor for a chance at a greatly reduced Scrip price on a purely random Legendary item.


Quality of Life Features: Status Update

FO76 ITV Sept26 MireVista

It probably is no surprise that Wastelanders is a big focus of ours. We are dedicated to making this new giant update as best as it can be. So, what does that mean for some of the other requests we’ve seen and feedback we’ve been reading from you? Wastelanders may be a big focus, but it’s not the only focus. There are several things we want to do and are working on, but it takes time and, in some cases, a lot of work.

We will be talking about Wastelanders and other content, patches, and features as they get closer to launching, but we do want to take a moment to give a quick status update on a few things we see more often than others starting with the features we’re looking to add in 2020.

  • PTS – A Public Test Server (PTS) is currently in the works with the hope to get it up and running in 2020. Once we’ve figured out all (or most of) the kinks, we will be able to provide more details on our PTS and how you can participate.

  • Perk Loadouts - Perk Loadouts are also currently planned for early 2020. Like the PTS, this is still very much a work in progress and while we’re excited to get this system out to you it’s still a ways off before we can start sharing more details. Look to a future Inside the Vault when we get closer to their release.

  • Multi-Factor Authentication (MFA) – Account security is very important to us, and we know it’s critical to you, as well. The wonderful Bethesda.net team has been working hard to get MFA implemented for Bethesda.net. They are very close and are planning to have this enabled by the end of this year.

  • Legendary Player – Originally, we thought and had planned on the Legendary system arriving this year, but plans had to be adjusted while we worked on other things. This is still very much something we’re looking forward to releasing and currently have this scheduled for release in Q1 2020.

  • Social Menu Fixes – We’re aware of an issue that can prevent players on PC from sending and accepting friend invites, and we are also investigating several additional social menu issues for all platforms. We are working to address the friend issue on PC as soon as we can, but this is just one part of a group of social fixes we are looking to roll out across multiple future updates.

  • Additional Public Events Improvements – We’ve heard your feedback that the cooldown between Public Events is too long, and we’re planning to reduce it by at least half with a fix we’re including in Patch 14. We are also planning a second phase of Public Event improvements that will bring additional cooldown adjustments, performance-based loot, and remove the need to tag legendary event enemies to claim their loot. Phase two of our Public Events rollout is currently planned for early next year, and we’ll update you as we get closer to those updates.

We are constantly looking at your feedback and requests to see what’s possible to include in future updates. Features like PC text chat, the option to rejoin a server when kicked or dropped, and others are something we don’t currently have a timeline for but are looking into.

Please keep providing your thoughts and suggestions to us on Reddit, social media channels, and our official forums so that we know what’s most important to you.


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